Abstract

Rockstar Games’ 2018 Western video game, Red Dead Redemption 2, received critical acclaim upon its release. In particular, the narrative and technical aspects of the game received praise from critics. A slow pace, strong narrative, and impressively rendered game world are hardly unique within the genre of open-world video games, however. In this article, I analyse the game and argue that the combination of traditional narrative elements (such as plot, characterisation, setting, and time) is carefully interwoven with technical aspects of the game (including the game mechanics and internal honour system) through which the player experiences the narrative. Through this process of imbricated generic elements and game presentation, I contend, the game achieves a high level of what I theorise here as “narrative enmeshment”, a state through which the player’s narrative engagement in the story is heightened to a point that is technically unachievable through other storytelling media such as prose and film. In my discussion, which takes a narratological point of departure, I focus on select moments in the game’s narrative, as well as the game mechanics the player is compelled to use to progress through the game, to argue that the interlinked nature of the game’s technical sophistication and narrative maturity ultimately allows the player to experience a heightened level of engagement— or narrative enmeshment—in the game. This emphasises the importance of studying video games as a highly effective and innovative narrative medium.

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