Abstract
This paper proposes a “non-contact virtual clay modeling system.” We developed a prototype of a three-dimensional modeling system that allows users to shape “virtual clay” with their hand movements. In our proposed method, the users hand movements are observed with multiple cameras to estimate their positions. The human hand surface and the virtual clay are modeled by using subdivision surface. Using the estimated hand posisions, the virtual clay is shaped based on a direct free-form deformation technique. To achieve faster processing speed, we implemented the proposed system on a PC cluster. This implemented system proves the feasibility of an intuitive virtual clay modeling system.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: The Journal of the Institute of Image Information and Television Engineers
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.