Abstract

In a thin client computing architecture, application processing is delegated to a remote server rather than running the application locally. User input is forwarded to the server, and the rendered images are relayed through a dedicated remote display protocol to the user's device. Thin-client computing offers the promise of easier-to-maintain computational services with reduced total cost of ownership. With the increasingly development of cloud technology, the server side of thin client architecture is able to be deployed in cloud, thus makes the full use of the features of the Cloud, for example, virtualization, flexibility, security, and dynamic management. Meanwhile the client side can also use the mobile thin device. The traditional thin client architecture, which is platform-dependant, however, limits the most benefit of the software providers and end-users. So we propose multi-platform thin client architecture, which use VNC (Virtual Network Computing) protocol and run in the cloud environment. In this architecture, both side of the service will benefit a lot. In the one hand, the end-user can use cheap, light mobile terminal which enjoy all kind of software service of different platform. In the other hand, the software provider or developer can get more benefit with more download mass and wider circulated.

Full Text
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