Abstract
The importance of video encoding has boomed rapidly since video data communication was widely needed. In this paper, we propose a multi-pass algorithm to accelerate the motion estimation (ME), the dominant part in video encoding, with the graphics processing unit (GPU). By the multi-pass method to unroll and rearrange the multiple nested loops, the complex ME can be implemented on GPU. Besides, ME can be executed efficiently with the built-in parallel processing and texture filter of GPU. Experimental results show that, by utilizing the computing power of GPU, about two times and 14 times speed-up can be achieved for integer-pel ME and MPEG-1/2 half-pel ME, respectively.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.