Abstract

Thanks to a remarkably great ability to show amusement and engagement, laughter is one of the most important social markers in human interactions. Laughing together can actually help to set up a positive atmosphere and favors the creation of new relationships. This paper presents a data collection of social interaction dialogs involving humor between a human participant and a robot. In this work, interaction scenarios have been designed in order to study social markers such as laughter. They have been implemented within two automatic systems developed in the Joker project: a social dialog system using paralinguistic cues and a task-based dialog system using linguistic content. One of the major contributions of this work is to provide a context to study human laughter produced during a human-robot interaction. The collected data will be used to build a generic intelligent user interface which provides a multimodal dialog system with social communication skills including humor and other informal socially oriented behaviors. This system will emphasize the fusion of verbal and non-verbal channels for emotional and social behavior perception, interaction and generation capabilities.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call