Abstract

The goal of this project is to create virtual reality-based multimedia programs that can introduce users to fresh university experiences and information. Many prospective students are currently selecting the incorrect major, which could have negative effects on those prospective students. The Game Development Life Cycle, often known as the GDLC approach, is the development process method employed in this application. The GDLC process begins with initiation and progresses through pre-production, testing, beta, and release. Several respondents have tested the application. According to the survey's findings, 74.5% of respondents said that this application may encourage students to select the majors they are passionate about. According to the testimonial results, 77.1% of respondents thought this application was simple to understand.

Full Text
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