Abstract

Many previous works in partitioning have used some underlying clustering algorithm to improve performance. As problem sizes reach new levels of complexity, a single application of a clustering algorithm is insufficient to produce excellent solutions. Recent work has illustrated the promise of multilevel approaches. A multilevel partitioning algorithm recursively clusters the instance until its size is smaller than a given threshold, then unclusters the instance, while applying a partitioning refinement algorithm. In this paper, we propose a new multilevel partitioning algorithm that exploits some of the latest innovations of classical iterative partitioning approaches. Our method also uses a new technique to control the number of levels in our matching-based clustering algorithm. Experimental results show that our heuristic outperforms numerous existing bipartitioning heuristics with improvements ranging from 6.9 to 27.9% for 100 runs and 3.0 to 20.6% for just ten runs (while also using less CPU time). Further, our algorithm generates solutions better than the best known mincut bipartitionings for seven of the ACM/SIGDA benchmark circuits, including golem3 (which has over 100000 cells). We also present quadrisection results which compare favorably to the partitionings obtained by the GORDIAN cell placement tool. Our work in multilevel quadrisection has been used as the basis for an effective cell placement package.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.