Abstract

The tracking for discrete systems is discussed by designing two kinds of multilayered iterative learning schemes with cooperative-antagonistic interactions in this paper. The definition of the signed graph is presented and iterative learning schemes are then designed to be multilayered and have cooperative-antagonistic interactions. Moreover, considering the limited bandwidth of information storage, the state information of these controllers is updated in light of previous learning iterations but not just dependent on the last iteration. Two simple criteria are addressed to discuss the tracking of discrete systems with multilayered and cooperative-antagonistic iterative schemes. The simulation results are shown to demonstrate the validity of the given criteria.

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