Abstract
An iterative optimization algorithm is introduced to address the surface iterative errors as well as source extension issues in a freeform illumination system for producing satisfactory illumination distribution. A unique two-parameter coordinate system is utilized to represent the emitted ray directions. Then, the direction vector for the incident rays, which propagate through several surfaces, is obtained using ray-tracing techniques. Based on the mapping between the incoming rays and a target grid, a freeform surface is generated as a good starting design. An iterative optimization strategy is further employed to alleviate the deterioration of illumination distribution on the target region, and the uniformity of the illumination system is evaluated during optimization. Very few variables are demanded, and more flexibility in the design of the freeform surface is offered. Successive iterations can be performed until the desired result is attained. An optical system is used as an example to demonstrate the validity of the proposed method, and numerical simulations are carried out to evaluate the optical performance. The simulation results show that a small angular intensity distribution and prescribed rectangular illumination pattern can be achieved simultaneously.
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