Abstract

In this paper, a multi-view stereo vision patchmatch algorithm based on data augmentation is proposed. Compared to other works, this algorithm can reduce runtime and save computational memory through efficient cascading of modules; therefore, it can process higher-resolution images. Compared with algorithms utilizing 3D cost volume regularization, this algorithm can be applied on resource-constrained platforms. This paper applies the data augmentation module to an end-to-end multi-scale patchmatch algorithm and adopts adaptive evaluation propagation, avoiding the substantial memory resource consumption characterizing traditional region matching algorithms. Extensive experiments on the DTU and Tanks and Temples datasets show that our algorithm is very competitive in completeness, speed and memory.

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