Abstract
This study proposes particle swarm optimization (PSO) based algorithms to solve multi-objective engineering optimization problems involving continuous, discrete and/or mixed design variables. The original PSO algorithm is modified to include dynamic maximum velocity function and bounce method to enhance the computational efficiency and solution accuracy. The algorithm uses a closest discrete approach (CDA) to solve optimization problems with discrete design variables. A modified game theory (MGT) approach, coupled with the modified PSO, is used to solve multi-objective optimization problems. A dynamic penalty function is used to handle constraints in the optimization problem. The methodologies proposed are illustrated by several engineering applications and the results obtained are compared with those reported in the literature.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.