Abstract
This paper presents a gaze tracking technology which provides a convenient human–centric interface for multimedia consumption without any wearable device. It enables a user to interact with various multimedia on a large display in distance by tracking user movement and acquiring high resolution eye images. This paper also presents a gesture recognition technology which is helpful to interact with scene descriptions in terms of controlling and rendering scene objects. It is based on Hidden Markov Model and CRF using a commercial depth sensor. And then, this paper shows a collaboration method with those new sensors and MPEG standards in order to achieve interoperability among interactive applications, new user interaction devices and users.
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