Abstract

For smart living applications, personal identification as well as behavior and emotion detection becomes more and more important in our daily life. For identity classification and facial expression detection, facial features extracted from face images are the most popular and low-cost information. The face shape in terms of landmarks estimated by a face alignment method can be used for many applications including virtual face animation and real face classification. In this paper, we propose a robust face alignment method based on the multi-feature shape regression (MSR), which is evolved from the explicit shape regression (ESR) proposed in Cao et al. (Int, Vis, 2014, 107:177–190, Comput). The proposed MSR face alignment method successfully utilizes color, gradient, and regional information to increase accuracy of landmark estimation. For face recognition algorithms, we further suggest a face warping algorithm, which can cooperate with any face alignment algorithm to adjust facial pose variations to improve their recognition performances. For performance evaluations, the proposed and the existing face alignment methods are compared on the face alignment database. Based on alignment-based face recognition concept, the face alignment methods with the proposed face warping method are tested on the face database. Simulation results verify that the proposed MSR face alignment method achieves better performances than the other existing face alignment methods.

Highlights

  • For smart living applications, the identification and behavior and emotion detection of a person become more and more important in our daily modern life

  • Simulation results show that the multi-feature shape regression (MSR) method, which utilizes more features computed from surrounding pixels, shows better alignment performance than the explicit shape regression (ESR) algorithm, which only uses pixel difference

  • With seven selected face key landmarks, including four eye canthi, one nose tip, and two mouth corners, we can use the positions of seven landmarks to find a cross shape, which is defined by the estimated horizontal-eye (HE) and vertical-nose (VN) lines

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Summary

Introduction

The identification and behavior and emotion detection of a person become more and more important in our daily modern life. Once the face shape is extracted, the landmarks can be used for many applications including face animation for argument reality (AR) and virtual reality (VR) and emotion detection and face recognition for smart living services. The most popular optimization-based algorithms include the active shape models (ASMs) [1, 2] and their extensions, called active appearance models (AAMs) [3,4,5,6]. For both ASM and AAM, the generative landmark positions from rough

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