Abstract

A particle filter (PF) has been introduced for effective position estimation of moving targets for non-Gaussian and nonlinear systems. The time difference of arrival (TDOA) method using acoustic sensor array has normally been used to for estimation by concealing the location of a moving target, especially underwater. In this paper, we propose a GPU -based acceleration of target position estimation using a PF and propose an efficient system and software architecture. The proposed graphic processing unit (GPU)-based algorithm has more advantages in applying PF signal processing to a target system, which consists of large-scale Internet of Things (IoT)-driven sensors because of the parallelization which is scalable. For the TDOA measurement from the acoustic sensor array, we use the generalized cross correlation phase transform (GCC-PHAT) method to obtain the correlation coefficient of the signal using Fast Fourier Transform (FFT), and we try to accelerate the calculations of GCC-PHAT based TDOA measurements using FFT with GPU compute unified device architecture (CUDA). The proposed approach utilizes a parallelization method in the target position estimation algorithm using GPU-based PF processing. In addition, it could efficiently estimate sudden movement change of the target using GPU-based parallel computing which also can be used for multiple target tracking. It also provides scalability in extending the detection algorithm according to the increase of the number of sensors. Therefore, the proposed architecture can be applied in IoT sensing applications with a large number of sensors. The target estimation algorithm was verified using MATLAB and implemented using GPU CUDA. We implemented the proposed signal processing acceleration system using target GPU to analyze in terms of execution time. The execution time of the algorithm is reduced by 55% from to the CPU standalone operation in target embedded board, NVIDIA Jetson TX1. Also, to apply large-scaled IoT sensing applications, we use NVIDIA Tesla K40c as target GPU. The execution time of the proposed multi-state-space model-based algorithm is similar to the one-state-space model algorithm because of GPU-based parallel computing. Experimental results show that the proposed architecture is a feasible solution in terms of high-performance and area-efficient architecture.

Highlights

  • In this paper, we propose an accelerated target position tracking system using a graphic processing unit (GPU)-based acoustic sensor and a particle filter (PF) for effective tracking of moving targets

  • The black dots indicate each position of the acoustic sensor, the blue line indicates the actual moving path of the target, and the red line is the result of estimating the target position using the algorithm

  • Even though the state equations used in PF was changed due to the target’s sudden movement after a certain time, it was confirmed that the target was accurately estimated using the proposed PF technique

Read more

Summary

Introduction

We propose an accelerated target position tracking system using a GPU-based acoustic sensor and a particle filter (PF) for effective tracking of moving targets. We focus on using parallel processing of GPU to track sudden change of target movement by using multiple system state equations in the existing PF. The proposed parallel processing is scalable for number of sensors and for tracking multiple target. Proposed architecture can be used in systems such as Internet of Things (IoT) applications. We analyzed the execution time of the algorithm for actual operation on the GPU.

Objectives
Results
Conclusion
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.