Abstract
In this paper, we outline our progress toward creating tools and workflows for object-based media (OBM) production, taking us from one-off demonstrators to scalable production, through the creation of production tools based on shared data models. We feature a recent example of OBM created from the ground up and discuss the lessons learned from this production. We then discuss the progress we are making toward creating a kit of OBM software tools and workflows. Finally, we look at our progress toward building a community of practice for OBM.
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