Abstract

In this paper, we present a new motion generation technique, called motion path synthesis. The objective is to generate a motion for an intelligent avatar to move along a planned route using a pre-existing motion library. First, motion primitives, each defined as a dynamic motion segment, are extracted from the motion library. Then a motion graph is constructed based on the motion primitives and their connectivities. Within this motion graph, the desired realistic motion for avatars can be synthesized through a two-stage process: search an optimal motion path within the motion graph, joint the motion path and adapt it to the route. The experiment shows the effectiveness of the presented technique.

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