Abstract
Animated trees are important in the creation of virtual worlds, games, and animation, and can be used as visual cues for weather and mood in visual storytelling. We address the problem of animating natural trees in the wind, making use of an optical motion capture system. By recording tree motion using a motion capture system, we avoid building complicated physical and mathematical models, but we must solve problems associated with modeling the exact geometry of a natural tree, repairing gaps in motion capture data, adding leaves and twigs to the model, and applying motion capture data to the resulting model.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.