Abstract

In this paper we address the problem of video classification for sprite generation based on various features along with the global and local motion present in the video. Our feature set consists of features such as global (or camera) motion, cumulative global motion, local motion (motion of objects in the video), duration of the video, number of objects in motion, number of macro-blocks in motion and presence of objects at the borders of the image. These features are analyzed together to classify the video into one of the six pre-defined classes. The main focus of our approach is to analyze the number of frames that are processed in order to extract the feature set from the video. We perform experiments on a variety of videos by varying the number of frames being processed and analyze the outcome while calculating the accuracy of our approach.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.