Abstract

Many articles have appeared in the Arithmetic Teacher showing teachers how to use magic squares in their classrooms. Games (Bernard 1978), pattern searching (Atkinson 1975; Freitag and Freitag 1970), drill and practice (Bright 1977). and explorations (Wills 1989) are all activities that can be designed around magic squares. This article. however, serves a different purpose: to present the teacher with an easy method for constructing magic squares to use in these applications. In addition to explaining a method that can be carried out manually, a computer program that will do all the work is included.

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