Abstract

A number of years ago, we were approached by a Japanese company to make the first digital movie at Lucasfilm based on the story of the monkey character in The Journey to the West. After running the numbers, however, I knew that given Moore’s law (now broadly understood to mean that technological progress results in the doubling of computer speed every 2 years), the technology was just not ready. We needed 5 more years before we could make their request a reality. To understand Moore’s law and computer graphics, we first need to understand the pixel [1], and to do that, we need to travel back to 19th-century France.

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