Abstract

ABSTRACTIn the late eighteenth century, the British electorate began thinking about politics and statecraft in a new way. Britons challenged the natural rights of the nation's aristocracy to rule, and actively linked the personal behaviour of individual noblemen and women to real or imagined public consequences. Aristocratic gaming provided Britons with a rich vocabulary for voicing such concerns. The noble gamester, perceived as erratic, self-interested, and without honour, personified those aspects of private aristocratic vice most likely to undermine national well-being. The 1784 Westminster election specifies two aspects of this controversy. The political unworthiness of notorious gamester Charles James Fox (a front-runner in the election) was linked early on to his personal financial mismanagement, which intimated, in the public mind, his potential abuse of public funds. Fox further contaminated his suitability for public office by allowing the fifth duchess of Devonshire, herself a gamestress, to canvass for him. Her presence in Westminster not only dramatized Fox's gamester persona, but effeminized it. Pittite propaganda stressed Fox's culpability on both counts, and emphasized a new concern with private virtue as fundamental to the moral prerogative to rule.

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