Abstract

We present two spherical-shell background Monte Carlo radiative transfer codes, designed to calculate the spectral-angular characteristics of the field of thermal radiation, taking into account the 3D cloud effects. The implementation of the radiative models includes light scattering, reflection from the surface according the Lambert's law, absorption by cloud and aerosol particles, and thermal emission utilizing the Planck function. Cloud fields are simulated on the basis of a Poisson model of broken clouds; clouds are approximated by truncated paraboloids of rotation. These algorithms differ in the methods of accounting for the molecular absorption. The first approach is based on the use of the traditional k-distribution technique. The second approach utilizes a modification of the method of randomization in frequency, which is implemented in certain line-by-line radiation codes. The accuracy of the codes has been evaluated against independent calculations (horizontally homogeneous atmosphere) and through cross-checks of our algorithms (inhomogeneous clouds) with satisfactory results. In this work we present examples of calculating the spectral outgoing radiance in the range of 720–1660 cm−1 in two different cloud realizations and under various observation conditions.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.