Abstract

Human subjects were tested in perception of shapes of 3D objects. The subjects reconstructed 3D shapes by viewing orthographic and perspective images. Perception of natural shapes was very close to veridical and was clearly better than perception of random symmetrical polyhedra. Viewing perspective images led to only slightly better performance than viewing orthographic images. In order to account for subjects' performance, we elaborated the previous computational models of 3D shape reconstruction. The previous models used as constraints mirror-symmetry and 3D compactness. The critical additional constraint was the use of a secondary mirror-symmetry that exists in most natural shapes. It is known that two planes of mirror symmetry are sufficient for a unique and veridical shape reconstruction. We also generalized the model so that it applies to both orthographic and perspective images. The results of our experiment suggest that the human visual system uses two planes of symmetry in addition to two forms of 3D compactness. Performance of the new model was highly correlated with subjects' performance with both orthographic and perspective images, which supports the claim that the most important 3D shape constraints that are used by the human visual system have been identified.

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