Abstract

Since the inception of research on machine learning (ML), these techniques have been associated with the task of automated knowledge generation or knowledge reorganization. This association still prevails, as seen in this issue. When the use of ML programs began to attract researchers in engineering design, different existing tools were used to test their utility and gradually, variations of these tools and methods have sprung up. In many cases, the use of these tools was based on availability and not necessarily applicability. When we began working on ML in design, we attempted to follow a different path (Reich, 1991a; Reich & Fenves, 1992) that led to the design of Bridger (Reich & Fenves, 1995), a system for learning bridge synthesis knowledge. Subsequent experiences and further reflection led us to conclude that the process of using ML in design requires careful and systematic treatment for identifying appropriate ML programs for executing the learning tasks we wish to perform (Reich, 1991b, 1993a). Another observation was that the task of creating or reorganizing knowledge for real design tasks is outside the scope of present ML programs. Establishing the practical importance of ML techniques had to start by addressing engineering problems that could benefit from present ML programs.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call