Abstract
Micro-scale agent-based modeling can be used for the simulation of pedestrian movement for low and high density scenarios and for the effect of changes in an environment. Such models can also be used for pedestrian dynamics in city centers to show the design effects in the shopping environment. The main contribution of this paper is to introduce the implication of time duration of a visit to a store within a simulation framework for pedestrian movement simulation. The paper reports findings of time spent in a store.
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