Abstract

The article presents the simulated media player for faster switching between available bit rates with the media stream. Also the investigation includes the results of simulated behavior of the media player while it is receiving media streams in different networks. It is important to identify the real bit rates that are used by the media player for playing media streams at each quantum of time. These results allow better determination of the process of media streams’ encoding bit rates which fit best for playing media without delays among the maximum number of users and streams.

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