Abstract

AbstractA new two‐layer model for impulsive wave generation by deformable granular landslides is developed based upon a discontinuous Galerkin finite element discretization. Landslide motion is modeled using a depth‐averaged formulation for a shallow subaerial debris flow, which considers the bed curvature represented by the local slope angle variable and accounts for inter‐granular stresses using Coulomb friction. Wave generation and propagation are simulated with the three‐dimensional non‐hydrostatic coastal ocean model Thetis to accurately capture key features such as wave dispersion. Two different techniques are used in treating wetting and drying (WD) processes during the landslide displacement and wave generation, respectively. For the lower‐layer landslide motion across the dry bed a classical thin‐layer explicit WD method is implemented, while for the resulting free‐surface waves interacted with the moving landslide an implicit WD scheme is utilized to naturally circumvent the artificial pressure gradient problem which may appear in the dynamic interaction between the landslide and water if using the thin‐layer method. The two‐layer model is validated using a suite of test cases, with the resulting good agreement demonstrating its capability in describing both the complex behaviors of granular landslides from initiation to deposition, and the consequent wave generation and propagation.

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