Abstract

A technique is described for creating a 3-D non-rigid virtual object and projecting it into real space. Real human walking motion is reconstructed employing a developed motion capture system and the obtained 3-D human model is projected into a real space through a see-through type head mounted display. The realized environment is referred to as a mixed reality space. The developed system not only provides smooth motion of the virtual human, but also solves the occlusion problem among the real objects in front of the observer and the projected virtual human. The performed experiment gives satisfactory results.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.