Abstract

The purpose of this research was to escalate players’ knowledge on color blindness by designing an educational video game which design was oriented to dichromatism color blind. The topic selection was based on the lack of players’ deeper knowledge on color blindness. The graphic and gameplay selection on this research was adjusted to the chosen color blind category. Research methods were conducted by analysis, development, and evaluation. Analysis was done by questionnaire. Development was done by game design document, UML, storyboard, and was implemented using Unity. Evaluation on 35 players, which are 32 with normal eyes and 3 with color blindness, was done by two approaches, which are t-test and questionnaire. The result of t-test was t(34) = -7.704, p < 0.05 and Enjoyment score on CEGE is 0.763 for normal eyes and 0.651 for colorblind. To conclude, there was an improvement on knowledge from the video game and the design was enjoyable.

Highlights

  • About 8% of men and 0.1% women in the world are not able to see color perfectly [12]

  • The overall core elements value can be understood from the average Core Element of Gaming Experience (CEGE) scores, which are pretty good from both groups

  • These results have proved the stated hypothesis that an educational game that is purposely designed to help dichromatic colorblind can help raise knowledge and awareness of the players regarding color vision deficiency (CVD) and can be enjoyed by both defected and non- defected

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Summary

Introduction

About 8% of men and 0.1% women in the world are not able to see color perfectly [12] This situation is called color vision deficiency (CVD) or usually called as color blind. The latter, is a little misleading as these people still see colors, contrary to what those who don’t understand CVD believe. Most of the CVD are made up of the red-green color defected [5], yet in games green and red are usually used to identify own team and the opposing team respectively This might lead to confusion for thedefected

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