Abstract

Augmented Reality (AR) is a technology that allows users to have interactive experiences between themselves, the physical world, and the virtual world through the use of digital devices that have a digital camera, such as smartphones, tablets, desktop computers, or laptops. AR has various applications such as entertainment, advertising and marketing, medicine, architecture, engineering, tourism, e-commerce, or education; in the latter, students can visualize different concepts of programming fundamentals or object-oriented programming. The objective of this project is to create a mobile application applying augmented reality to the fundamental concepts of programming so that students can improve their understanding and retention of syntax and examples of terms used in Java. The application is focused on control structures, conditionals, classes, methods, constructors, objects, and arrays. Searching for concepts on the internet, physical or electronic books, or even with classmates, can take up to 5 minutes, with this application, it is possible to see the structure and/or examples in a matter of seconds, besides having the advantage that it does not require internet connectivity.

Full Text
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