Abstract

Some years ago in Baltimore, a bridge tournament had to share a facility with a kennel show. Halfway through, the host issued a bulletin: Although the barking and yelping were deplorable, the dogs were bearing with it very well. Some games, then, could be said to be the moral equivalent of war. Or perhaps the immoral equivalent. Games are also part of a spectrum from card and board games, through sports, to lethal conflict. The Duke of Wellington said that the battle of Waterloo had been won on the playing fields of Eton.1

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