Abstract

Touchless, mid-air gesture-based interactions with remote devices have been investigated as alternative or complementary to interactions based on remote controls and smartphones. Related studies focus on user elicitation of a gesture vocabulary for one or a few home devices and explore recommendations of respective gesture vocabularies without validating them by empirical testing with interactive prototypes. We have developed an interactive prototype based on spatial Augmented Reality (AR) of seven home devices. Each device responds to touchless gestures (identified from a previous elicitation study) via the MS Kinect sensor. Nineteen users participated in a two-phase test (with and without help provided by a virtual assistant) according to a scenario that required from each user to apply 41 gestural commands (19 unique). We report on main usability indicators: task success, task time, errors (false negative/positives), memorability, perceived usability, and user experience. The main conclusion is that mid-air interaction with multiple home devices is feasible, fairly easy to learn and apply, and enjoyable. The contributions of this paper are (a) validation of a previously elicited gesture set; (b) development of a spatial AR prototype for testing of mid-air gestures, and (c) extensive assessment of gestures and evidence in favor of mid-air interaction in smart environments.

Highlights

  • Mid-air interaction is an established style of HCI (Human-Computer Interaction), in which users interact with distant displays and devices through body movements and gestures

  • Empirical research in mid-air interaction often focuses on user elicitation of gestures, which results in a gesture set for the application at hand

  • We develop the concepts and mid-air interactions in a spatial augmented reality (AR) prototype, which is based on projection mappings of digital content, device features, and feedback

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Summary

Introduction

Mid-air interaction is an established style of HCI (Human-Computer Interaction), in which users interact with distant displays and devices through body movements and gestures. Mid-air interaction presents many advantages: it is fast, accessory-free, ideal for “walk up and use” systems in public places or multiple surrounding systems or devices, it promotes hygiene since it does not require touching (a major requirement for increased research in operating rooms [2], and during the COVID-19 pandemic for any public space), it is “magical” and engaging, etc. For these advantages to apply, mid-air interaction must be intuitive (easy to remember and apply, forgiving, etc.) and robust. Not much research on mid-air gesture elicitations has been

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