Abstract

PurposeTo highlight the latest technologies that were showcased as this annual event of learning technologies in higher education.Design/Methodology/approachConference report.FindingsSeveral different technologies were emphasized that can be scaled with relative ease and others that require more commitment to learn and use creatively and appropriately. The range included very practical technologies as well as virtual reality platforms such as Second Life, now increasingly used for different collaborative exchanges and learning opportunities that promote visual queues and interactions.Originality ValueMost campuses today have such a technology forum to promote how technology can be used in new instructional and administrative capacities. This showcase emphasized the instructional methods and introduced attendees to podcasting, VOIP and other communication technologies that can be used in the classroom and in distance education programs.

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