Abstract

The main purpose of this study is to show how much learning technologies increase the success in primary school with meta-analysis method. Advanced technologies such as virtual-augmented reality, animation-simulation, inverted classroom application, web-internet course applications, course and game teaching software, which are subject to experimental studies in computerized learning environments, have been included in this meta-analysis study, since they have features that can improve academic achievement. It is taken into account that having features such as; publication in a peer reviewed open-access magazines, the execution of the application by selecting the sample from the primary school in Turkey, listing the mean and standard deviation values and the number of sample group students for the final test, for the articles to be included in this research. It was concluded that advanced technology supported lesson applications in primary school have the ability to increase academic achievement at a very high level. The effect size found (md: 4.17239) is larger than the highest level value statements defined in the literature.

Highlights

  • Having young and dynamic population ratios is the most important strength of societies

  • A welfare society can be realized by the contribution of young people who are prepared for the unknowns of the future to scientific technological developments

  • In this meta-analytic literature survey, all possible materials with technological content that can be used to improve academic achievement in learning environments were evaluated as technological course materials (Wilson, Ritzhaupt, & Cheng, 2020; Saini & Salim Al-Mamri, 2019)

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Summary

Introduction

Having young and dynamic population ratios is the most important strength of societies. The existence of a young population is important for countries, it is much more important that young people receive a good and quality education. The most important contribution of school processes to young people is to equip their learning environments with improved technological software for easy, fast and lasting teaching. A welfare society can be realized by the contribution of young people who are prepared for the unknowns of the future to scientific technological developments. Quality equipment of learning environments ensures that what is learned is permanent. It triggers individuals raised with an improved education system to contribute to production and development

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