Abstract
Wavefront parallelism is a well-known technique for exploiting the concurrency of applications that execute nested loops with uniform data dependencies. Recent research of such applications, which range from sequence alignment tools to partial differential equation solvers, has used GPUs to benefit from the massively parallel computing resources. To achieve optimal performance, tiling has been introduced as a popular solution to achieve a balanced workload. However, the use of hyperplane tiles increases the cost of synchronization and leads to poor data locality. In this paper, we present a highly optimized implementation of the wavefront parallelism technique that harnesses the GPU architecture. A balanced workload and maximum resource utilization are achieved with an extremely low synchronization overhead. We design the kernel configuration to significantly reduce the minimum number of synchronizations required and also introduce an inter-block lock to minimize the overhead of each synchronization. In addition, shared memory is used in place of the L1 cache. The well-tailored mapping of the operations to the shared memory improves both spatial and temporal locality. We evaluate the performance of our proposed technique for four different applications: sequence alignment, edit distance, summed-area table, and 2D-SOR. The performance results demonstrate that our method achieves speedups of up to six times compared to the previous best-known hyperplane tiling-based GPU implementation.
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