Abstract

This article explores the video game Western and its relationship with ideas of temporality surrounding the American West. The fledgling video game industry first put ‘Cowboys and Indians’ on arcade screens in the 1970s, creating a playable digital West for gamers. Content and aesthetics proved decidedly simple, with game worlds reliant on prior filmic presentations. By the 2000s, thanks largely to technological advances, video game Westerns began to offer quantifiable depth and complexity, with Rockstar Games’s Red Dead Redemption series (2004–18) being a leading example. Video game Westerns represent the next technological as well as cultural representation of the ‘Wild West’ in all its complexities. In this article, I explore how both old and new video game Westerns have toyed with notions of ‘time’ and how we experience ‘the frontier’ a century on from the lived historic period. I argue that games not only invite players to (re)visit a distinctive ‘frontier time’, but also, by their coding and mechanics, actively encourage players to subvert the temporal flow of Western history on-screen and even disrupt the West’s larger cultural meaning.

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