Abstract

Individual-based computer models show that different mechanisms, proximity-based or emotional bookkeeping, can lead to reciprocation. By comparing social networks from different computer models with those of empirical data, we show that the models’ social networks bear limited resemblance with some features of the observed social networks. This indicates that additional social processes (third-party awareness) may be needed in these models to represent more accurately the social behavior and interaction patterns observed in group-living animals.

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