Abstract

Today’s hardware platforms have parallel processing capabilities and many parallel programming models have been developed. It is necessary to research an efficient implementation of compute-intensive applications using available platforms. Dense matrix-matrix multiplication is an important kernel that is used in many applications, while it is computationally intensive, especially for large matrix sizes. To improve the performance of this kernel, we implement it on the graphics processing unit (GPU) platform using the tiling technique with different tile sizes. Our experimental results show the tiling approach improves speed by 56.89% (2.32× faster) against straightforward (STF). And tile size of 32 has the highest speed compared to other tile sizes of 8 and 16.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.