Abstract

The symmetric property in n-player games is explored in this paper. First of all, some algebraically verifiable conditions are provided respectively for the totally symmetric, weakly symmetric and anonymous games, which are based on the construction of permutation matrix, and some interesting properties are revealed. Then we investigate how network structures affect the symmetry in a networked game. Some sufficient conditions are proposed and several nice properties are preserved when traditional networked games are extended to generalized networked games, in which the resulting network structure is more complex than a classical network graph.

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