Abstract

Using a simple one-dimensional shock problem as an example, the present paper investigates numerical properties of the original material point method (MPM), the generalized interpolation material point (GIMP) method, the convected particle domain interpolation (CPDI) method, and the dual domain material point (DDMP) method.For a weak isothermal shock of ideal gas, the MPM cannot be used with accuracy. With a small number of particles per cell, GIMP and CPDI produce reasonable results. However, as the number of particles increases the methods fail to converge and produce pressure spikes. The DDMP method behaves in an opposite way. With a small number of particles per cell, DDMP results are unsatisfactory. As the number of particles increases, the DDMP results converge to correct solutions, but the large number of particles needed for convergence makes the method very expensive to use in these types of shock wave problems in two- or three-dimensional cases.The cause for producing the unsatisfactory DDMP results is identified. A simple improvement to the method is introduced by using sub-points. With this improvement, the DDMP method produces high quality numerical solutions with a very small number of particles.Although in the present paper, the numerical examples are one-dimensional, all derivations are for multidimensional problems. With the technique of approximately tracking particle domains of CPDI, the extension of this sub-point method to multidimensional problems is straightforward. This new method preserves the conservation properties of the DDMP method, which conserves mass and momentum exactly and conserves energy to the second order in both spatial and temporal discretizations.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.