Abstract

Conrad's "Heart of Darkness" has all the trappings of the conventional adventure tale—mystery, exotic setting, escape, suspense, unexpected attack. These, of course, are only the vehicle of something more fundamental, and one way of getting at what they symbolize is to see the story as a grail quest. Though Conrad is sparing in his explicit use of the metaphor ("a weary pilgrimage amongst hints for nightmares"), it is implicit in the structure of the action. As in the grail quest there is the search for some object, and those who find and can see the grail receive an illumination. Marlow, the central figure, is like a knight seeking the grail, and his journey even to the end follows the archetype. His grandiose references to the dark places of the earth, his talk of the secret of a continent, the farthest point of navigation, his sudden and unwonted sense that he his off not to the the centre of a continent but to the centre of the earth—these, occurring before he starts his journey, give it the atmosphere of a quest.

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