Abstract

Increasingly digital communication, social media and computing networks put the end-users at the center of innovation processes, thus shifting the emphasis from technologies to people. In the private sector, this shift to user-centricity has been conceptualized under such approaches as Service-Dominant Logic and Open Innovation 2.0. Public sector conceptualizes the change through the New Public Governance and Open Government paradigms and suggest that the public value is no longer created by the governments alone but in collaboration between the public entities, private sector, civil society organizations and citizens. While traditional approaches to public engagement and governmental transformations remain relevant, this article focuses on the growing potential of networked urban communities to solve the social problems. It expands the co-creation research field and suggests a typology discerning co-creation patterns when enhancing the public spaces with a community-wide participation with the use of creative, innovative and cooperative Information and Communication Technologies’ applications. The sample for web-based monitoring consists of 10 digital applications linked with design and improvement of public spaces in Vilnius, Lithuania. The proposed typology framework gives an overview of the state-of-art in the interaction between people, places and technology. The research helps to discern how different technological, organizational and other social factors influence and shape the patterns of co-creative initiatives.

Highlights

  • The extent to which the place-oriented communities use creative, innovative and cooperative applications of Information and Communication Technologies (ICT) to support their activities is largely undocumented

  • The article is a part of the C3 PLACES project which focuses on developing the strategies and tools to increase the quality of public open spaces through the use of digital tools by positively influencing co-creation and social cohesion effects

  • The article expands the co-creation research field and identifies key elements of digital co-creation for public spaces and communities. It proposes a typology of collaboration models between places, technology and people

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Summary

Introduction

The extent to which the place-oriented communities use creative, innovative and cooperative applications of Information and Communication Technologies (ICT) to support their activities is largely undocumented. The article is a part of the C3 PLACES project which focuses on developing the strategies and tools to increase the quality of public open spaces through the use of digital tools by positively influencing co-creation and social cohesion effects. The article expands the co-creation research field and identifies key elements of digital co-creation for public spaces and communities. It proposes a typology of collaboration models between places, technology and people. This helps to explain how different technological, physical and social factors influence and shape the patterns of co-creative initiatives. The proposed framework combines the previous research efforts into a taxonomy which allows to assess and compare the digital co-creation initiatives

Public Places and Communities at the Era of Digitalization
Results
Findings and Discussion
Structure of Different
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