Abstract
Broadcast communication in wireless ad hoc networks can be implemented by means of a virtual backbone. Backbone nodes forward broadcast messages for others. A classical way of constructing such a backbone is to find a connected dominating set in the underlying graph. Based on this concept, a great amount of research has been devoted to backbone formation in static networks. In contrast, distributed backbone management in the presence of node mobility has been explored to a less extent. We present a distributed algorithm for managing a dynamic broadcast infrastructure in mobile ad hoc networks. The algorithm relies on neither location information nor any kind of global knowledge of the network. What's more, the algorithm does not require time synchronization between nodes. Decisions of joining and leaving the backbone are made locally at nodes. A node joins the backbone if connectivity between some neighbors is seemingly broken. To keep the size of the backbone small, a backbone node applies randomized pruning if its neighbors are connected through other backbone nodes. In our simulation experiments we examine backbone size and connectivity with respect to node mobility. The results demonstrate the effectiveness of the algorithm.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.