Abstract

The role of making may seem self-evident in a design context. However, in developing an educational design research course at the [institute name], we experienced that when design and research are intertwined, students tend to lose their focus on making. Therefore, this paper reflects on a research trajectory that explores how to support students in intertwining making and reflecting throughout the design research process. During this trajectory, we redeveloped design research methods making use of design representations – representations of design, i.e. field studies, insights, experiments, prototypes, and so on – as a means to connect making and reflecting throughout the design process. Design representations have informing and inspiring qualities and are made by designers to open up their design process and to enable communication, collaboration and reflection with others, throughout the making process. We will argue that combining design representations with structuring rules of play in a design research method and using them throughout the whole design process can improve collaborative reflection-in-action (Schön, 1983), or reflection-in-making, since it allows students to work in a more iterative manner. We describe how we – in eight case studies - recreated and evaluated a design research method, making use of design representations and structuring rules of play.

Highlights

  • The role of making may seem self-evident in a design context

  • Empirical research: developing design research methods that connect making and reflecting we will describe the following two design research methods that we developed which were inspired by the qualities of the design representations mentioned above: a performative tour and different variations on MAP-it

  • Case study 2 to 6: mapping design representations of fieldwork after using performative design representations, we explored a design research method that incorporates very explicit rules of play to structure the iterative process of making and reflecting

Read more

Summary

Introduction

The role of making may seem self-evident in a design context. in developing an educational design research course at the Media, Arts and Design faculty (Genk, Belgium), we observed that students tend to lose their focus on making when design and research are intertwined. Case study 2 to 6: mapping design representations of fieldwork after using performative design representations, we explored a design research method that incorporates very explicit rules of play to structure the iterative process of making and reflecting.

Objectives
Results
Conclusion
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.