Abstract

The making of knowledge is based on the interaction between the subject and the object, and the digital educational games guarantee a multimedia interactivity, because visual and sound stimuli and action resources are conjoined. A game was developed to support the teaching about the digestive system in Science and Biology classes at the elementary and high school level. Magic forest, a game about digestion was created by Adobe Captivate software, using photographs of histological sections under a light microscope, and illustrations and animations made by Adobe Illustrator, Photoshop and After Effects software. The cells of the stomach were personified and inserted in a storyboard about their functional role. Puzzles and memory exercises promoted playfulness and interactivity. Audio was added. The game was published in learning environment Virtual museum of the human body learning environment (www.ufrgs.br/museuvirtual/jogos) with free access. Because visual language and interactivity features of the game, we hope to promote in a dynamic and playful way the understanding about the structure and the physiology of the digestive system.

Highlights

  • O rápido avanço tecnológico na área da comunicação, com o advento da internet, teve forte impacto no comportamento social e na educação

  • The making of knowledge is based on the interaction between the subject

  • A game was developed to support the teaching about the digestive system in Science

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Summary

Introduction

O rápido avanço tecnológico na área da comunicação, com o advento da internet, teve forte impacto no comportamento social e na educação. Um jogo sobre digestão foi desenvolvido para apoiar o processo de ensino-aprendizagem sobre o corpo humano – sistema digestório no ensino fundamental e no ensino médio.

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