Abstract

Abstract This paper presents the computer image processing system for robot-soccer application. It presents and explains the main parts of robot-soccer image processing: image format conversion, pitch filtering, recognition of ball, recognition of color segments, and matching groups of segments with the robots. It also explains the main principles of image processing optimization: image data reduction, code optimization, and multi-core processors utilization.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.