Abstract

Network layer multicast research is an important field of network research that requires simulators or emulators to support Software-Defined Networking (SDN) as well as to provide a specific structure at the network layer to facilitate packet forwarding, such as a multicast tree. The existing emulation platforms cannot effectively support the emulation of certain key multicast technologies, such as the Grafting Point (GP)-selection method and Rendezvous Point (RP)-selection method, for the following reasons: First, the programmable data plane of the existing emulation platform has many defects, such as the inability to process packet scheduling tasks, the prohibition of dynamic memory allocation and loops with unknown iteration counts, which make it difficult to deploy complex multicast protocols and algorithms. Secondly, at present, no emulation platform integrates network layer multicast emulation functions. As a result, users need to develop the multicast tree construction and maintenance mechanism in advance, which makes experiments laborious. To solve the above problems, based on NS4, we designed a multicast emulation platform, M-Emu. M-Emu presents a Service-Forwarding Architecture, which enables the data plane to deploy arbitrary complex protocols and algorithms. Based on the Service-Forwarding Architecture, M-Emu integrates a Multicast-Emulation Framework, which has a complete multicast tree construction and maintenance mechanism. We explain in detail how the various parts of M-Emu cooperate to complete the multicast emulation with an example and prove that M-Emu is efficient in CPU and memory consumption, etc., through a large number of experiments.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call