Abstract

Some neural network based methods for texture classification and segmentation have been published. The motivation for this kind of work might be doubted, because there are many traditional methods that work well. In this paper, a neural network based method for stochastic texture classification and segmentation suggested by Visa is compared with traditional K- means and k-nearest neighbor classification methods. Both simulated and real data are used. The complexity of the considered methods is also analyzed. The conclusion is the K-means method is the least successful of the three tested methods. The developed method is slightly more powerful than the k-nearest neighbor method for map sizes 9 X 9 and 10 X 10. The differences are, however, quite small. This means that the choice of classification method depends more on other aspects, like computational complexity and learning capability, than on the classification capability.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call