Abstract

AbstractThe aim of the paper is to investigate the average case behavior of certain algorithms that are designed for connecting mobile agents in the two- or three-dimensional space. The general model is the following: let X be a set of points in the d-dimensional Euclidean space E d , d≥ 2; r be a function that associates each element of x ∈ X with a positive real number r(x). A graph G(X,r) is an oriented graph with the vertex set X, in which (x,y) is an edge if and only if ρ(x,y) ≤ r(x), where ρ(x,y) denotes the Euclidean distance in the space E d . Given a set X, the goal is to find a function r so that the graph G(X,r) is strongly connected (note that the graph G(X,r) need not be symmetric). Given a random set of points, the function r computed by the algorithm of the present paper is such that, for any constant δ, the average value of r(x)δ (the average transmitter power) is almost surely constant.KeywordsPoisson ProcessMobile AgentOpen SiteGiant ComponentOpen BlockThese keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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