Abstract

We present an algorithm and a hardware architecture for block-based motion estimation that involves transforming video sequences from a multibit to a one-bit/pixel representation and then applying conventional motion estimation search strategies. This results in substantial reductions in arithmetic and hardware complexity and reduced power consumption, while maintaining good compression performance. Experimental results and a custom hardware design using a linear array of processing elements are also presented.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.